STEP 2 - The Level
The numbers spaces 2, 4 and 6 will determine what level the Pokemon you encounter is.
Here’s where the math comes in. First you must take the numerical equivalent of the alphabet, and add 127 for uppercase letters or 159 for lowercase.
Here’s where the math comes in. First you must take the numerical equivalent of the alphabet, and add 127 for uppercase letters or 159 for lowercase.
And here’s an example of adding it together:
Example: B = 129, b = 161, Z = 153
The lowest possible number you can get is 128 (uppercase A). Lower numbers can only be obtained with a cheating device and will only result in glitched letters not suitable for naming.
So say I want one of the Pokemon I encounter to be level 145, one to be 131 and the last one to be level 245. My name so far would look something like this:
So say I want one of the Pokemon I encounter to be level 145, one to be 131 and the last one to be level 245. My name so far would look something like this:
_ R _ D _ ? _
1 2 3 4 5 6 7
1 2 3 4 5 6 7
Or say I want all of them to be the highest level, 245:
_ ? _ ? _ ? _
1 2 3 4 5 6 7
1 2 3 4 5 6 7
Keep in mind that no matter what you name yourself you will sometimes end up with a Pokemon that’s level 80. That’s because at the end of your name there’s an invisible eighth slot that you can’t do anything about. This invisible slot is there to basically say it’s the end of your name.